What this service covers
An interactive experience gives people something to do, discover or respond to. It can take the form of a digital game, a simulation or a prototype that explores an idea. Bithrust’s work connects the intended experience with the software needed to make it function.
The early questions concern the audience, the core interaction and the platform. A prototype can help establish whether that interaction works before a larger build. The work then develops through testable increments, with attention to how the experience behaves as well as how it looks.
What we can scope together
- Game development
- Interactive experiences
- Prototypes
- Simulations
Useful starting points
- What is the core interaction, and why will people want to engage with it?
- Which platform and audience are you designing for?
- What needs to be proved in a prototype before the wider experience is built?
Questions about games and interactive experiences
Does this service include more than entertainment games?
Yes. Alongside game development, Bithrust’s service covers interactive experiences, prototypes and simulations. Educational learning games are also covered by our educational technology service.
Can you help explore an idea before a full game build?
Yes. Prototypes are part of the service. They can help make the core interaction playable and clarify the direction and scope of a larger experience.
Talk to Bithrust
Tell us what you are trying to achieve, who the software is for and what already exists. We can use that as the starting point for a conversation about the work.
Discuss your project